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SpaceX’s next Crew Dragon astronaut mission settles on Halloween launch
After initially moving forward 24 hours from October 31st to October 30th, SpaceX’s next Crew Dragon astronaut mission has slipped back to its initial Halloween launch date.
Again scheduled to lift off around 2:21 am EDT (UTC-4) on Halloween morning, SpaceX’s Falcon 9 rocket and Crew Dragon spacecraft are on track to support their third operational NASA astronaut launch since November 2020. Known as Crew-3, the mission will carry NASA astronauts Thomas Marshburn, Raja Chari, Kayla Barron, and ESA (European Space Agency) astronaut Matthias Maurer to the International Space Station (ISS). A few weeks later, Crew-3 will take over command of the US ISS segment, allowing Crew Dragon Crew-2 astronauts Shane Kimbrough, Megan McArthur, Akihiko Hoshide, and Thomas Pesquet to return to Earth after some six and a half months in orbit.
Unlike Crew-2, which became the first astronaut launch in history to use a flight-proven orbital space capsule in April 2021, Crew-3 astronauts will head to the ISS inside a new capsule. Likely to be Dragon 2 capsule #10 (C210), SpaceX says it will be the first of at least two new Crew Dragons scheduled to join the company’s fleet of reusable crew capsules between now and mid-2022. Each Dragon 2 capsule (Crew and Cargo variants) is designed and rated to complete at least five orbital spaceflights before retirement and there’s a good chance that that five-flight limit can be expanded if needed.

New Dragon aside, Crew-3 will still be the second time professional astronauts launch on a flight-proven liquid rocket booster – SpaceX’s Falcon 9. Between Crew-2 and Crew-3, SpaceX also launched four private, rookie astronauts – a world first – on a flight-proven Dragon and Falcon 9 booster, further strengthening the pair’s pedigree as the first privately-developed, reusable, human-rated rocket and spacecraft. Crew-3 will be Falcon 9 booster B1067’s second Dragon launch and second launch overall after a successful Cargo Dragon launch debut in June 2021.


When the Commercial Crew Program culminated in NASA awarding SpaceX $2.6B to develop Crew Dragon and Boeing $4.2B to develop Starliner, the goal was always to field two redundant crew transfer vehicles and then alternate launches of those vehicles every six or so months. However, despite charging NASA almost two-thirds more than SpaceX to provide the exact same service, Boeing’s Starliner program has run into numerous hardware and software issues over the last two years, causing major delays.
As a result, more than 31 months after a SpaceX Crew Dragon aced its first uncrewed test flight to and from the space station and almost 18 months after Dragon launched its first two astronauts, Boeing’s Starliner has yet to complete a successful orbital test flight and yet to launch a single astronaut. Recently, Boeing’s second uncrewed test flight – required after Starliner suffered near-catastrophic software failures on its first attempt – has been delayed by chronic valve issues from July or August 2021 to May 2022. NASA has also begun shuffling astronauts originally scheduled to launch on Starliner’s Crew-1 equivalent mission to Crew Dragon’s August 2022 Crew-5 mission.

Starliner’s first crewed flight test (CFT) is entirely dependent upon the near-flawless success of OFT-2 – far from guaranteed. Per Boeing’s senior Starliner program manager, the current best-case scenario would see the company launch CFT six months after OFT-2 – no earlier than November 2022 if OFT-2 flies next May. In other words, based on the program’s history of chronic delays, it’s more likely than not that Starliner won’t fly crew until early 2023. Given Crew-5’s August 2022 launch target, Boeing would have to ace its crewed flight test, pass extensive NASA post-flight reviews, and achieve NASA certification in just a month or two for SpaceX and Crew Dragon to not end up flying Crew-6 in February or March 2023.
Put simply, Boeing has gotten itself into a situation where it would take a minor miracle for Starliner to complete a single operational launch before SpaceX launches all six NASA Crew Dragon missions currently on contract – and back to back, no less. Crew-3 will mark the halfway point to a milestone that would have been unfathomable just a few years ago.
News
Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.