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Tesla Gigafactory in Lithuania reimagined within Minecraft game

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Have you ever wanted something so badly that you doodled and thought and chatted about it nonstop? Vladas Lašas, a famous Lithuanian entrepreneur, is one of those dreamers turned pragmatists. And his vision is about a Tesla Gigafactory coming to his country.

Lašas wrote last month in his column at Verslo žinios, the main Lithuanian business daily, that Tesla Motors’ CEO Elon Musk should search no further than Lithuania as a European location to build its second Gigafactory, the lithium ion battery production plant.

The column has inspired a movement for what is being heralded as a “beauty contest” in Lithuania. Representatives moved the idea forward, agreeing that full support by the government, non-conventional solutions, and a well-prepared offer were what was needed to bring a major investment such as Tesla’s Gigafactory to Lithuania. With Lašas’ inspiration, enthusiasts, a Facebook meetup, a panel discussion with top government officials, a communication hackathon with 1K EUR prize, and a budget to implement the winning idea have all been part of the larger plan to convince Musk that theirs is the right country at the right time for a Gigafactory.

Sixty young creative designers formed 13 teams to work on the ideas how to pitch Lithuania to Tesla. And now one of those “non-conventional solutions” is hitting YouTube screens all over the globe. Titled, “Minecraft Tesla Gigafactory in Lithuania,” the YouTube captures how, in two days, a team of Lithuanians did what it took Tesla to do in two years: build a Gigafactory. Of course, the caveat is that the Lithuanians have designed a Minecraft Gigafactory, not an actual production facility. Forty Minecraft builders completed the project in 35 hours.

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Calling it “a virtual replica of the world’s grandest manufacturing facility,” the simulation begins with little more than a production floor and grows and expands as cranes hoist building elements into place and structures rise in 3-D verticals. The assembly takes place amidst a whirlwind of computer-generated (CG) chaos that turns into perfected architectural form. A roof of solar panels is gently placed to complete the first stage of the “construction.”

Next, an exterior floating barge arises from a waterway beside a pyramidal structure. Inside glimpses direct the viewer’s eye to an assembly line. The Tesla logo, too, is build segment by segment through the Minecraft process. The Minecraft designers reveal that their proposed Tesla Gigafactory in Lithuania would be built near two international airports and within the close radius of 1.3 inhabitants. They posed rhetorically, “Why Kronis?” and provide the answers: it is an economic free zone with the capacity to include a pumped storage power plant, stored energy, electricity generators, and wind energy. It would be an environmentally friendly area with lush green spaces.

“Welcome to the Dream,” the video invites viewers as it comes to a conclusion. Instead of CG, however, we see real human designers at computer screens and the imagery of Lašas as he originally proclaimed his idea for a Lithuanian Tesla Gigafactory. The designers collaborate, scrutinize their work intently, and laugh, all the while hoping that it is their imagination and technical know-how that can convince Musk that Lithuanians “can build anything, anywhere.”

Verslo žinios reports that Tesla may invest about 5 billion euros into this next Gigafactory project, with associated direct and indirect job creation numbering around 17,000 jobs.

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Carolyn Fortuna is a writer and researcher with a Ph.D. in education from the University of Rhode Island. She brings a social justice perspective to environmental issues. Please follow me on Twitter and Facebook and Google+

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Tesla expands massive safety feature worldwide in latest update

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Credit: Tesla

Tesla has expanded the footprint of a massive safety feature worldwide with a recent Software Update labeled as 2026.20.6. The expansion of the “Blind Spot Warning While Parked” feature represents the more widespread availability of the feature, which aims to prevent “dooring.”

Dooring is when a driver or passenger opens a car door into the path of an oncoming road user, usually a cyclist or motorcyclist. It is among the most common types of cycling accidents, the League of American Bicyclists says.

For this reason, Tesla created a feature that warns occupants not to open the door because an object is approaching. The feature will sound a chime, and it will also delay the opening of the door to prevent an incident.

The release notes state (via Not a Tesla App):

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“If you attempt to open a door while an approaching object is detected in your blind spot (for example, a bicyclist approaching from behind) a chime sounds, and your door will not open upon initial button press. Wait a short time and press the button a second time to override the warning.”

Tesla initially rolled out this feature back in 2024 with the Model 3 “Highland.” However, it remained with the Model 3 exclusively for over a year; that was until Tesla added it to the Cybertruck this past Spring.

Now, it is making its way to the new Model Y, 2021 and newer Model S, and 2021 or newer Model X.

The prevention of dooring incidents could eliminate many injuries to cyclists, especially in an urban setting. Dooring accounts for 10-20 percent of bike-related crashes in major cities, and over 17,000 dooring-related incidents were treated in the U.S. over the course of a decade. These usually involve fractures, contusions, and head trauma.

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Tesla sends production Cybercab with no steering wheel, pedals to on-road testing

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Credit: Tesla

Tesla confirmed this morning that it has sent the first production units, manufactured with no steering wheel or pedals, to on-road testing in Austin, sharing video of the first rides with no human controls.

The lack of steering wheels and pedals in the Cybercab aligns with Tesla’s self-certification of Robotaxi as Level 4 SAE, a platform it plans to make widespread through internal vehicles and customer-owned cars that will operate and generate revenue for individuals.

The start of these engineering tests is a major signal for Tesla, which plans to bring driverless, wheel-less, and pedal-less Cybercabs to market in the coming months. With production already well underway at Gigafactory Texas, where the Cybercab is built, there is some inclination to believe the first public rides could happen sooner rather than later.

Tesla’s engineering tests will put the Cybercab in real-world scenarios, testing not only the hardware, but more importantly, the software that drives the car around Austin with nobody supervising it within the car.

This is perhaps the biggest part of the internal testing process, especially prior to allowing regular, everyday people to hail the Cybercab for an autonomous ride. These early rides serve as a true benchmark for Tesla: How many rides can it achieve safely? How many miles did it travel consecutively without needing an intervention? What scenarios challenge the Full Self-Driving suite the most?

The proper precautions have already been put into place as well, as Tesla released the First Responders Guide to Cybercab over the weekend, ensuring that emergency services have 24/7 access to Robotaxi Assistance, as well as other boundaries, such as Geofencing features that can be used to redirect autonomous vehicle traffic due to accidents, road closures, construction, or maintenance.

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Cybercab seems genuinely close to being added to the Robotaxi fleet in Austin, but Tesla has prioritized safety throughout this entire process. Therefore, we think it could be months before it truly starts giving rides to the public. People have been frustrated with this, but Robotaxi in Austin has a tremendous safety record so far, so the slow rollout has kept people safe and accidents to a minimum.

The most important thing is that Tesla continues to show consistent progress in the Cybercab’s ramp-up toward fleet addition. A few weeks back, we saw the EPA reward the Cybercab a Certificate of Conformity, allowing it to enter the stream of commerce. Then, we saw Tesla add decals, signaling that it was likely about to start testing it publicly. That has now happened.

The next big move will be the announcement of the first rides, so this Summer should be filled with anticipation.

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Elon Musk

Tesla Phone? Not quite, but close: analyst

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elon musk phone
Photo: Boss Hunting.com.au

For years, there have been images and videos across social media platforms that have reminded me of when I was a 15-year-old kid teased by “Xbox 720” videos on YouTube. These videos are of the supposed “Tesla Phone” that Elon Musk was secretly developing in between leading Tesla with its electric cars and SpaceX with its reusable rockets.

Although Musk has put those rumors to bed several times, it was never completely out of the realm that he could get involved in cell phones in some capacity. Think outside the box and more macro-level, though. Instead of reinventing the computer, Musk reinvented connectivity by developing Starlink with SpaceX.

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It could be something similar, TD Cowen analyst Gregory Williams said in a note last week, where he hinted SpaceX could be gathering some steam to acquire T-Mobile.

Williams said it would be the “clear choice” for SpaceX if it decided to go through with a network acquisition. He also suggested AT&T.

The move would be possible through selling more of its own stock, which would help SpaceX raise the money to purchase T-Mobile, which would cost roughly $300 billion. It could be one of the moves SpaceX makes post-IPO in terms of an acquisition: it already acquired Cursor AI for $60 billion.

Other analysts, like Dan Ives of Wedbush, believe SpaceX and Tesla will eventually merge into one anyway, and that conglomeration could come as soon as this year, some have said.

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The implications of SpaceX purchasing T-Mobile are massive. A combined entity would create a truly ubiquitous network: T-Mobile’s terrestrial 5G towers and Starlink’s growing constellation of Direct-to-Cell satellites. This would essentially eliminate dead zones across the U.S. and potentially globally.

SpaceX would instantly become a full-scale facilities-based carrier with satellite differentiation; a huge advantage. This would pressure AT&T and Verizon heavily.

There are also concerns like a potential reduction in long-term competition, and of course, a deal of that size would face intense scrutiny from government agencies.

The strategic fit is compelling due to the existing Starlink–T-Mobile partnership and complementary technologies (space + terrestrial). It could create a dominant integrated communications player. However, the regulatory, financial, and execution hurdles are enormous — this remains highly speculative with no indication SpaceX is actively pursuing it right now.

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